Dream of Remi
Devlog
- April 17, 2025 by ERadu#enemy diversity, #visual effects, #balancing, #funUpdate 4/17/2025 - Enemy diversity has been increased and are stronger - try to reach room 20, Good luck :) - More enemy diversity is planned - A new trap has been added with high damage, small/subtle... Continue reading
- April 11, 2025 by ERadu#medkit, #shieldkit, #shop, #resolutionUpdate 4/11/2025 - Shop System implemented - Resolution is detected and game is adjusted - MedKit, ShieldKit, bullets can be stored in inventory if maximum values are reached - Bug fixes... Continue reading
- March 23, 2025 by ERadu#weapons, #handguns, #auto-equip, #bugfixesUpdate 3/23/2025 - Weapons added in the game (just hand-guns) - Items are auto-equipped when collected if the respective slot is vacant - Temporary items comparison disabled until a better solution is... Continue reading
- March 17, 2025 by ERadu#inventory, #items, #comparison, #game balance3/17/2025 - Multiple items can be equipped now that offer a small variety of properties - Multiple bug fixes and qualify of life changes - Game balancing (to some degree as the game is constantly evol... Continue reading